var runtime.userArenaState

28 uses

	runtime (current package)
		arena.go#L221: 	lockInit(&userArenaState.lock, lockRankUserArenaState)
		arena.go#L353: 			lock(&userArenaState.lock)
		arena.go#L354: 			userArenaState.reuse = append(userArenaState.reuse, liveUserArenaChunk{s, a.refs[len(a.refs)-1]})
		arena.go#L355: 			unlock(&userArenaState.lock)
		arena.go#L401: 	lock(&userArenaState.lock)
		arena.go#L402: 	if len(userArenaState.reuse) > 0 {
		arena.go#L404: 		n := len(userArenaState.reuse) - 1
		arena.go#L405: 		x = userArenaState.reuse[n].x
		arena.go#L406: 		s = userArenaState.reuse[n].mspan
		arena.go#L407: 		userArenaState.reuse[n].x = nil
		arena.go#L408: 		userArenaState.reuse[n].mspan = nil
		arena.go#L409: 		userArenaState.reuse = userArenaState.reuse[:n]
		arena.go#L411: 	unlock(&userArenaState.lock)
		arena.go#L431: var userArenaState struct {
		arena.go#L975: 		lock(&userArenaState.lock)
		arena.go#L976: 		faultList := userArenaState.fault
		arena.go#L977: 		userArenaState.fault = nil
		arena.go#L978: 		unlock(&userArenaState.lock)
		arena.go#L990: 		lock(&userArenaState.lock)
		arena.go#L991: 		userArenaState.fault = append(userArenaState.fault, liveUserArenaChunk{s, x})
		arena.go#L992: 		unlock(&userArenaState.lock)
		mgc.go#L1272: 	lock(&userArenaState.lock)
		mgc.go#L1273: 	faultList := userArenaState.fault
		mgc.go#L1274: 	userArenaState.fault = nil
		mgc.go#L1275: 	unlock(&userArenaState.lock)